UEditorEngine::bspNodeToFPoly

Convert a Bsp node to an EdPoly. Returns number of vertices in Bsp node.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorBsp.cpp

Syntax

virtual int32 bspNodeToFPoly
(
    UModel * Model,
    int32 iNode,
    FPoly * EdPoly
)

Remarks

Convert a Bsp node to an EdPoly. Returns number of vertices in Bsp node.

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