UEditorEngine::polyGetLinkedPolys

Populates a list with all polys that are linked to the specified poly.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorCsg.cpp

Syntax

virtual void polyGetLinkedPolys
(
    ABrush * InBrush,
    FPoly * InPoly,
    TArray< FPoly > * InPolyList
)

Remarks

Populates a list with all polys that are linked to the specified poly. The resulting list includes the original poly.

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