UEditorEngine::polyTexPan

Pan textures on selected polys. Doesn't do transaction tracking.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorCsg.cpp

Syntax

virtual void polyTexPan
(
    UModel * Model,
    int32 PanU,
    int32 PanV,
    int32 Absolute
)

Remarks

Pan textures on selected polys. Doesn't do transaction tracking.

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