UTransactor::IsObjectSerializationEnabled

Wrapper for checking if the transaction buffer is allowed to serialize object references.

Windows
MacOS
Linux

Override Hierarchy

UTransactor::IsObjectSerializationEnabled()

UTransBuffer::IsObjectSerializationEnabled()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/Transactor.h

Include

#include "Editor/Transactor.h"

Syntax

virtual bool IsObjectSerializationEnabled()

Remarks

Wrapper for checking if the transaction buffer is allowed to serialize object references.

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