UUnrealEdEngine::AnyContentPackagesAreDirty

Checks to see if any content packages are dirty (that is, they need to be saved.)

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/UnrealEdEngine.h

Include

#include "Editor/UnrealEdEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/UnrealEdSrv.cpp

Syntax

bool AnyContentPackagesAreDirty() const

Remarks

Checks to see if any content packages are dirty (that is, they need to be saved.)

Returns

true if any content packages are dirty

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