Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/UnrealEdEngine.h |
Include |
#include "Editor/UnrealEdEngine.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/UnrealEdSrv.cpp |
bool AnyContentPackagesAreDirty() const
Checks to see if any content packages are dirty (that is, they need to be saved.)
true if any content packages are dirty