UUnrealEdEngine::GetMapBuildCancelled

Returns whether or not the map build in progressed was canceled by the user.

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Linux

Override Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/UnrealEdEngine.h

Include

#include "Editor/UnrealEdEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/UnrealEdEngine.cpp

Syntax

virtual bool GetMapBuildCancelled() const

Remarks

Returns whether or not the map build in progressed was canceled by the user.

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