Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/UnrealEdEngine.h |
Include |
#include "Editor/UnrealEdEngine.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/UnrealEdEngine.cpp |
static void MakeSortedSpriteInfo
(
TArray< struct FSpriteCategoryInfo > & OutSortedSpriteInfo
)
Builds a list of sprite categories for use in menus