Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/UnrealEdEngine.h |
Include |
#include "Editor/UnrealEdEngine.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/UnrealEdEngine.cpp |
void OnSourceControlStateUpdated
(
const FSourceControlOperationRef & SourceControlOp,
ECommandResult::Type ResultType,
TArray< TWeakObjectPtr< UPackage >> Packages
)
Called when a package's source control state is updated