UUnrealEdEngine::OnSourceControlStateUpdated

Called when a package's source control state is updated

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/UnrealEdEngine.h

Include

#include "Editor/UnrealEdEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/UnrealEdEngine.cpp

Syntax

void OnSourceControlStateUpdated
(
    const FSourceControlOperationRef & SourceControlOp,
    ECommandResult::Type ResultType,
    TArray< TWeakObjectPtr< UPackage >> Packages
)

Remarks

Called when a package's source control state is updated

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