Deprecated
edactLockSelectedGroups is deprecated, use UActorGroupingUtils::LockSelectedGroups
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/UnrealEdEngine.h |
Include |
#include "Editor/UnrealEdEngine.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorGroup.cpp |
virtual void edactLockSelectedGroups()
Locks any groups in the current selection