Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/UnrealEdEngine.h |
Include |
#include "Editor/UnrealEdEngine.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorActor.cpp |
virtual void edactSelectOfClassAndArchetype
(
UWorld * InWorld,
const TSubclassOf< AActor > InClass,
const UObject * InArchetype
)
Select all actors of a particular class and archetype.
Parameter |
Description |
---|---|
InWorld |
World context |
InClass |
Class of actor to select |
InArchetype |
Archetype of actor to select |