UUnrealEdEngine::edactSelectOfClassAndArchetype

Select all actors of a particular class and archetype.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/UnrealEdEngine.h

Include

#include "Editor/UnrealEdEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorActor.cpp

Syntax

virtual void edactSelectOfClassAndArchetype
(
    UWorld * InWorld,
    const TSubclassOf< AActor > InClass,
    const UObject * InArchetype
)

Remarks

Select all actors of a particular class and archetype.

Parameters

Parameter

Description

InWorld

World context

InClass

Class of actor to select

InArchetype

Archetype of actor to select

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss