Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Viewports.h |
Include |
#include "Viewports.h" |
namespace EditorViewportDefs
{
const FVector EditorViewportDefs::DefaultPerspectiveViewLocation
(
0. 0f,
1024. 0f,
512. 0f
)
}
Default camera position for level editor perspective viewports