Module |
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Header |
/Engine/Source/Editor/UnrealEd/Public/AssetSelection.h |
Include |
#include "AssetSelection.h" |
struct FMenuItem
Information about an add actor menu item
Name | Description | ||
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AssetData |
The asset data to use with the factory |
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UActorFactory &... |
FactoryToUse |
Actor factory used to spawn the actor when the menu item is clicked |
Name | Description | |
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FMenuItem ( |