FMenuItem

Information about an add actor menu item

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/AssetSelection.h

Include

#include "AssetSelection.h"

Syntax

struct FMenuItem

Remarks

Information about an add actor menu item

Variables

Name Description

Public variable

FAssetData

 

AssetData

The asset data to use with the factory

Public variable

UActorFactory &...

 

FactoryToUse

Actor factory used to spawn the actor when the menu item is clicked

Constructors

Name Description

Public function

FMenuItem

(
    UActorFactory* InFactoryToUse,
    const FAssetData& InAssetData
)

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