FActorFolders::GetDefaultFolderName

Get a default folder name under the specified parent path

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorActorFolders.h

Include

#include "EditorActorFolders.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorActorFolders.cpp

Syntax

FName GetDefaultFolderName
(
    UWorld & InWorld,
    FName ParentPath
)

Remarks

Get a default folder name under the specified parent path

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