FActorFolders::GetReferencerName

Use this method to report a name for your referencer.

Windows
MacOS
Linux

Override Hierarchy

FGCObject::GetReferencerName()

FActorFolders::GetReferencerName()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorActorFolders.h

Include

#include "EditorActorFolders.h"

Syntax

virtual FString GetReferencerName() const

Remarks

Use this method to report a name for your referencer.

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