FAssetEditorViewportConstructionArgs

Arguments for constructing a viewport

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/AssetEditorViewportLayout.h

Include

#include "AssetEditorViewportLayout.h"

Syntax

struct FAssetEditorViewportConstructionArgs

Remarks

Arguments for constructing a viewport

Variables

Name Description

Public variable

bool

 

bRealtime

Whether the viewport should default to realtime

Public variable

FName

 

ConfigKey

A config key for loading/saving settings for the viewport

Public variable

TAttribute< boo...

 

IsEnabled

Widget enabled attribute

Public variable

TSharedPtr< FAs...

 

ParentLayout

The viewport's parent layout

Public variable

ELevelViewportT...

 

ViewportType

The viewport's desired type

Constructors

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