FAssetThumbnail::GetViewportRenderTargetTexture

Returns a slate texture used to draw the rendered viewport in Slate.

Windows
MacOS
Linux

Override Hierarchy

ISlateViewport::GetViewportRenderTargetTexture()

FAssetThumbnail::GetViewportRenderTargetTexture()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/AssetThumbnail.h

Include

#include "AssetThumbnail.h"

Source

/Engine/Source/Editor/UnrealEd/Private/AssetThumbnail.cpp

Syntax

virtual FSlateShaderResource * GetViewportRenderTargetTexture() const

Remarks

Returns a slate texture used to draw the rendered viewport in Slate.

Returns

The texture used to display the viewports content

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