FBSPOps::RebuildBrush

Rebuild some brush internals

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/BSPOps.h

Include

#include "BSPOps.h"

Source

/Engine/Source/Editor/UnrealEd/Private/BSPOps.cpp

Syntax

static void RebuildBrush
(
    UModel * Brush
)

Remarks

Rebuild some brush internals

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss