References
Module
UnrealEd
Header
/Engine/Source/Editor/UnrealEd/Public/BSPOps.h
Include
#include "BSPOps.h"
Source
/Engine/Source/Editor/UnrealEd/Private/BSPOps.cpp
Syntax
static int32 bspAddNode( UModel * Model, int32 iParent, enum ENodePlace ENodePlace, uint32 NodeFlags, FPoly * EdPoly)