FBindingChainElement::FBindingChainElement

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/IPropertyAccessEditor.h

Include

#include "IPropertyAccessEditor.h"

Syntax

FBindingChainElement
(
    FProperty * InProperty,
    int32 InArrayIndex
)

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