FBlueprintThumbnailScene::SetBlueprint

Sets the static mesh to use in the next [GetView()](API\Editor\UnrealEd\FThumbnailPreviewScene\GetView)

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/ThumbnailHelpers.h

Include

#include "ThumbnailHelpers.h"

Source

/Engine/Source/Editor/UnrealEd/Private/ThumbnailHelpers.cpp

Syntax

void SetBlueprint
(
    class UBlueprint * Blueprint
)

Remarks

Sets the static mesh to use in the next GetView()

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