Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/CameraController.h |
Include |
#include "CameraController.h" |
class FCameraControllerUserImpulseData
FCameraControllerUserImpulseData
Wrapper structure for all of the various user input parameters for camera movement
Name | Description | ||
---|---|---|---|
|
float |
MoveForwardBackwardImpulse |
Scalar user input for moving forwards (positive) or backwards (negative) |
|
float |
MoveRightLeftImpulse |
Scalar user input for moving right (positive) or left (negative) |
|
float |
MoveUpDownImpulse |
Scalar user input for moving up (positive) or down (negative) |
|
float |
RotatePitchImpulse |
Scalar user input for pitching up (positive) or down (negative) |
|
float |
RotatePitchVelocityModifier |
Velocity modifier for pitching up (positive) or down (negative) |
|
float |
RotateRollImpulse |
Scalar user input for rolling clockwise (positive) or counter-clockwise (negative) |
|
float |
RotateRollVelocityModifier |
Velocity modifier for rolling clockwise (positive) or counter-clockwise (negative) |
|
float |
RotateYawImpulse |
Scalar user input for turning right (positive) or left (negative) |
|
float |
RotateYawVelocityModifier |
Velocity modifier for turning right (positive) or left (negative) |
|
float |
ZoomOutInImpulse |
Scalar user input for increasing FOV (zoom out, positive) or decreasing FOV (zoom in, negative) |
Name | Description | |
---|---|---|
|
FCameraControllerUserImpulseData() |
Constructor |