FClassActorThumbnailScene::SpawnPreviewActor

Sets the object (class or blueprint) used in the next [GetView()](API\Editor\UnrealEd\FThumbnailPreviewScene\GetView)

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/ThumbnailHelpers.h

Include

#include "ThumbnailHelpers.h"

Source

/Engine/Source/Editor/UnrealEd/Private/ThumbnailHelpers.cpp

Syntax

void SpawnPreviewActor
(
    class UClass * Obj
)

Remarks

Sets the object (class or blueprint) used in the next GetView()

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