ComponentToBrokerMap

Map from component type to the broker for that type.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/ComponentAssetBroker.h

Include

#include "ComponentAssetBroker.h"

Syntax

static TMap< TSubclassOf< UActorComponent >, TSharedPtr< IComponentAssetBroker > > ComponentToBrokerMap;

Remarks

Map from component type to the broker for that type.

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