FComponentVisualizer::HandleFrustumSelect

Handle frustum select input

Windows
MacOS
Linux

Override Hierarchy

FComponentVisualizer::HandleFrustumSelect()

FSplineComponentVisualizer::HandleFrustumSelect()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/ComponentVisualizer.h

Include

#include "ComponentVisualizer.h"

Syntax

virtual bool HandleFrustumSelect
(
    const FConvexVolume & InFrustum,
    FEditorViewportClient * InViewportClient,
    FViewport * InViewport
)

Remarks

Handle frustum select input

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