FComponentVisualizer::NotifyPropertiesModified

Notify that many component properties have been modified

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/ComponentVisualizer.h

Include

#include "ComponentVisualizer.h"

Source

/Engine/Source/Editor/UnrealEd/Private/ComponentVisualizer.cpp

Syntax

static void NotifyPropertiesModified
(
    UActorComponent * Component,
    const TArray< FProperty * > & Properties,
    EPropertyChangeType::Type PropertyChangeType
)

Remarks

Notify that many component properties have been modified

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss