FContentHelper::SetCollection

Fill the given collection with the given list of assets

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MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/PackageHelperFunctions.h

Include

#include "PackageHelperFunctions.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Commandlets/PackageUtilities.cpp

Syntax

bool SetCollection
(
    FName InCollectionName,
    ECollectionShareType::Type InType,
    const TArray< FName > & InAssetList
)

Remarks

Fill the given collection with the given list of assets

Returns

bool true if successful, false if not.

Parameters

Parameter

Description

InCollectionName

The name of the collection to fill

InType

Type of collection

InAssetList

The list of items to fill the collection with (can be empty)

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