FContentHelper::UpdateSetContent

Add and remove assets for the specified Tag or Connection.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/PackageHelperFunctions.h

Include

#include "PackageHelperFunctions.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Commandlets/PackageUtilities.cpp

Syntax

template<class AssetSetPolicy>
bool UpdateSetContent
(
    FName InSetName,
    ECollectionShareType::Type InType,
    const TArray< FName > & InAddList,
    const TArray< FName > & InRemoveList
)

Remarks

Add and remove assets for the specified Tag or Connection. Assets from InAddList are added; assets from InRemoveList are removed.

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