Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Editor.h |
Include |
#include "Editor.h" |
struct FCopyOptions
Copy options structure for CopyActorProperties
Name | Description | ||
---|---|---|---|
|
Flags |
User-specified flags for the copy |
|
|
PropertyFilter |
User-specified custom property filter predicate |
Name | Description | |
---|---|---|
|
FCopyOptions ( |
Implicit construction for an options enumeration |
Name | Description | ||
---|---|---|---|
|
CanCopyProperty |
Check whether we can copy the specified property |