FCustomizableTextObjectFactory::CanCreateObjectsFromText

Determine if it is possible to create objects from the specified TextBuffer

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Factories.h

Include

#include "Factories.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Factories/EditorFactories.cpp

Syntax

bool CanCreateObjectsFromText
(
    const FString & TextBuffer
) const

Remarks

Determine if it is possible to create objects from the specified TextBuffer

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