FCustomizableTextObjectFactory::ProcessUnidentifiedLine

If we cant do anything with the line ourselves hand off to child class

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Factories.h

Include

#include "Factories.h"

Syntax

virtual void ProcessUnidentifiedLine
(
    const FString & StrLine
)

Remarks

If we cant do anything with the line ourselves hand off to child class

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss