FDataTableEditorUtils::CacheDataTableForEditing

Reads a data table and parses out editable copies of rows and columns

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/DataTableEditorUtils.h

Include

#include "DataTableEditorUtils.h"

Source

/Engine/Source/Editor/UnrealEd/Private/DataTableEditorUtils.cpp

Syntax

static void CacheDataTableForEditing
(
    const UDataTable * DataTable,
    TArray< FDataTableEditorColumnHeaderDataPtr > & OutAvailableColumns,
    TArray< FDataTableEditorRowListViewDataPtr > & OutAvailableRows
)

Remarks

Reads a data table and parses out editable copies of rows and columns

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