Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/DebugToolExec.h |
Include |
#include "DebugToolExec.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/DebugToolExec.cpp |
Brings up a property window to edit the passed in object.
Parameter |
Description |
---|---|
Object |
property to edit |
bShouldShowNonEditable |
whether to show properties that are normally not editable under "None" |