| FExec::Exec()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/DebugToolExec.h |
Include |
#include "DebugToolExec.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/DebugToolExec.cpp |
virtual bool Exec
(
UWorld * InWorld,
const TCHAR * Cmd,
FOutputDevice & Ar
)
Exec handler, parsing the passed in command
Parameter |
Description |
---|---|
InWorld |
World Context |
Cmd |
Command to parse |
Ar |
output device used for logging |