FDynamicColoredMaterialRenderProxy

Material proxy wrapper that can be created on the game thread and passed on to the render thread.

Windows
MacOS
Linux

Inheritance Hierarchy

FDynamicPrimitiveResource

FColoredMaterialRenderProxy

FDynamicColoredMaterialRenderProxy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorModes.h

Include

#include "EditorModes.h"

Syntax

class FDynamicColoredMaterialRenderProxy :
    public FDynamicPrimitiveResource,
    public FColoredMaterialRenderProxy

Remarks

Material proxy wrapper that can be created on the game thread and passed on to the render thread.

Constructors

Name Description

Public function

FDynamicColoredMaterialRenderProxy

(
    const FMaterialRenderProxy* In...,
    const FLinearColor& InColor
)

Initialization constructor.

Destructors

Overridden from FDynamicPrimitiveResource

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