Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EdGraphToken.h |
Include |
#include "EdGraphToken.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EdGraphToken.cpp |
static void Create
(
const TCHAR * String,
FCompilerResultsLog * Log,
FTokenizedMessage & OutMessage,
TArray< UEdGraphNode * > & OutSourceNodes
)
Factory method, tokens can only be constructed as shared refs