Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EdGraphUtilities.h |
Include |
#include "EdGraphUtilities.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EdGraphUtilities.cpp |
static FIntRect CalculateApproximateNodeBoundaries
(
const TArray< UEdGraphNode * > & Nodes
)
Calculates an approximate bounding box for the specified nodes.