FEdGraphUtilities::CanImportNodesFromText

Can we import nodes from this text ?

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EdGraphUtilities.h

Include

#include "EdGraphUtilities.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EdGraphUtilities.cpp

Syntax

static bool CanImportNodesFromText
(
    const UEdGraph * DestinationGraph,
    const FString & TextToImport
)

Remarks

Can we import nodes from this text ?

Parameters

Parameter

Description

DestinationGraph

The target graph to place the imported nodes in

TextToImport

The text representation of the nodes to import

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss