References
Module
UnrealEd
Header
/Engine/Source/Editor/UnrealEd/Public/EdGraphUtilities.h
Include
#include "EdGraphUtilities.h"
Source
/Engine/Source/Editor/UnrealEd/Private/EdGraphUtilities.cpp
Syntax
static void RenameGraphToNameOrCloseToName( UEdGraph * Graph, const FString & DesiredName)