FEdMode::CanCreateWidgetForStructure

Returns true if this structure can support creating a widget in the editor

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EdMode.h

Include

#include "EdMode.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EdMode.cpp

Syntax

static bool CanCreateWidgetForStructure
(
    const UStruct * InPropStruct
)

Remarks

Returns true if this structure can support creating a widget in the editor

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