FEdMode::CanCycleWidgetMode

Check to see if the current widget mode can be cycled

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EdMode.h

Include

#include "EdMode.h"

Syntax

virtual bool CanCycleWidgetMode() const

Remarks

Check to see if the current widget mode can be cycled

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