| FEdMode::AllowWidgetMove()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorModeInterpolation.h |
Include |
#include "EditorModeInterpolation.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorModeInterpolation.cpp |
virtual bool AllowWidgetMove()
If the EdMode is handling InputDelta (i.e., returning true from it), this allows a mode to indicated whether or not the Widget should also move.