FEditorBuildUtils::UnregisterCustomBuildType

Unregister a custom build type.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorBuildUtils.h

Include

#include "EditorBuildUtils.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorBuildUtils.cpp

Syntax

static void UnregisterCustomBuildType
(
    FName Id
)

Remarks

Unregister a custom build type.

Parameters

Parameter

Description

Id

The identifier of the build type to unregister.

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