Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorCategoryUtils.h |
Include |
#include "EditorCategoryUtils.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorCategoryUtils.cpp |
namespace FEditorCategoryUtils
{
FText FEditorCategoryUtils::BuildCategoryString
(
const FCommonEditorCategory::EValue RootCategory,
const FText & SubCategory
)
}
Utility function that concatenates the supplied sub-category with one that matches the root category id.
A concatenated text string, with the two categories separated by a pipe, '|', character.
Parameter |
Description |
---|---|
RootCategory |
An id denoting the root category that you want prefixed onto the sub-category. |
SubCategory |
A sub-category that you want postfixed to the root category. |