Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorCategoryUtils.h |
Include |
#include "EditorCategoryUtils.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorCategoryUtils.cpp |
Expands any keys found in the category string (any terms found in square brackets), and sanitizes the name (spacing individual words, etc.).
A concatenated text string, with the two categories separated by a pipe, '|', character.
Parameter |
Description |
---|---|
RootCategory |
An id denoting the root category that you want prefixing the result. |
SubCategory |
A sub-category that you want postfixing the result. |