Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorClassUtils.h |
Include |
#include "EditorClassUtils.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorClassUtils.cpp |
Fetches a UClass from the string name of the class
UClass pointer if it exists
Parameter |
Description |
---|---|
ClassName |
Name of the class we want the UClass for |