typedef TMulticastDelegate_TwoParams< void, const TArray< FAssetData > &, class UActorFactory * > FOnAssetDragStarted
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Editor.h |
Include |
#include "Editor.h" |
Delegate type for when a user starts dragging something out of content browser (can be multiple assets)