FOnAssetsCanDelete

Delegate type to determine if a user requests can delete certain assets.

Windows
MacOS
Linux

Type

typedef TMulticastDelegate_TwoParams< void, const TArray< UObject * > &, FCanDeleteAssetResult & > FOnAssetsCanDelete

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Editor.h

Include

#include "Editor.h"

Remarks

Delegate type to determine if a user requests can delete certain assets.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss