FOnPreSaveWorld
Delegate type for pre save world events ( uint32 SaveFlags, UWorld* World )
typedef TMulticastDelegate_TwoParams< void, uint32, class UWorld * > FOnPreSaveWorld
Module
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UnrealEd
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Header
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/Engine/Source/Editor/UnrealEd/Public/Editor.h
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Include
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#include "Editor.h"
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Delegate type for pre save world events ( uint32 SaveFlags, UWorld* World )
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