Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Editor.h |
Include |
#include "Editor.h" |
static FOnFitTextureToSurface FitTextureToSurface;
Fits the currently assigned texture to the selected surfaces
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Editor.h |
Include |
#include "Editor.h" |
static FOnFitTextureToSurface FitTextureToSurface;
Fits the currently assigned texture to the selected surfaces