Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Editor.h |
Include |
#include "Editor.h" |
static FOnApplyObjectToActor OnApplyObjectToActor;
Called when when attempting to apply an object to an actor (via drag drop)
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Editor.h |
Include |
#include "Editor.h" |
static FOnApplyObjectToActor OnApplyObjectToActor;
Called when when attempting to apply an object to an actor (via drag drop)